Develop Applications for Mac OS X
with C++Builder and FireMonkey
Create your applications once and click to compile to Windows & Mac
Building your app in C++Builder eliminates the need to engage in multiple development efforts for the same application on multiple devices. This means you get to market faster on multiple devices for the first release – and every release after that – while keeping costs down.
C++Builder XE4 with FireMonkey FM3 speeds and simplifies Mac application development for Windows developers. Delivering a true native Mac version of your FireMonkey application is as simple as choosing Mac OS X as an additional target platform and clicking to compile – no extra Mac development team required!
Develop apps for Mac OS X Mountain Lion and MacBook Pro Retina Display
C++Builder XE4, lets you develop apps for multiple versions of Mac OS X, including the most recent version, Mac OS X 10.8 Mountain Lion and the previous version, Mac OS X 10.7 Lion. The apps you create with C++Builder XE4 and FireMonkey will automatically display in high definition on systems with Retina Display.
Pixel Perfect Native Mac User Experience
Give your Mac users the experience they expect with pixel perfect native UI controls and styling for Mac OS X. The apps you create with FireMonkey for OS X will look right and feel right to Mac users, with components that have a real Mac look, right down to the pixel level.
Deliver your apps via the Mac App Store
Mac OS X applications that you create with C++Builder XE4 and FireMonkey can be delivered via the Mac App Store, giving you additional opportunities to sell and market your Mac apps. With C++Builder XE4, you can develop fully App Store compatible apps without the effort of learning and using an additional IDE and programming language, and you save time by leveraging a single codebase!